[GameObjectClass]
baseName = "ivmtank"
geometryName = "ivmtank00.xsi"
cockpitName= "ivtank_cockpit.xsi"
classLabel = "wingman"
scrapValue = 20
scrapCost = 60
buildTime = 10.0
maxHealth = 3000
maxAmmo = 2000
addAmmo = 3
unitName = "Enforcer"
unitIcon = "icon_ivtank.tga"
aiName = "TankFriend"
aiName2 = "TankEnemy"
heatSignature = 1.5
imageSignature = 4.0
radarSignature = 0.4

armorClass = L

requireCount = 1
requireName1 = "ibfact"

/////// weapons /////////

weaponMask = 00111

weaponHard1 = "HP_CANNON_1"
weaponName1 = "gatstab_c"
weaponAssault1 = 0
weaponHard2 = "HP_CANNON_2"
weaponName2 = "gatstab_c"
weaponAssault2 = 0
weaponHard3 = "HP_GUN_1"
weaponName3 = "gminigun_a"
weaponAssault3 = 0
weaponHard4 = "HP_GUN_2"
weaponName4 = "gminigun_a"
weaponAssault4 = 0


[CraftClass]
rangeScan = 300.0f
periodScan = 4.0f
velocJam = 5.0f

braccelFactor = 0.04
velFactor = 0.3
steerFactor = 1.6
omegaFactor = 0.3
strafeFactor = 0.3

avoidSpeed = 15;
topSpeed = 25;

selectWaitMsg = "ivtank05.wav"
selectAttackMsg = "ivtank02.wav"
selectFollowMsg = "ivtank04.wav"
selectGoMsg = "ivtank04.wav"
selectOtherMsg = "ivtank05.wav"
holdMsg = "ivtank12.wav"

goMsg = "ivtank04.wav"
attackMsg = "ivtank06.wav"
followMeMsg = "ivtank08.wav"
followMsg = "avrcktvg.wav"
repairMsg = "ivtank09.wav"
reloadMsg = "ivtank09.wav"
rescueMsg = "ivtank10.wav"
recycleMsg = "ivtank11.wav"
otherMsg = "ivtank05.wav" 
holdMsg = "ivtank12.wav"
user1Msg = ""  
killedMsg = "ivtank07.wav"
diedMsg = ""

[HoverCraftClass]
velocForward = 30.0 // []
velocReverse = 10.0 // []
velocStrafe = 21.0 // []
accelThrust = 20.0 //acceleration []
accelDragStop = 25.0 //how fast it stops once hands are off controls []
accelJump = 15.0 // []

setAltitude = 1.2 // how high off the ground

alphaTrack = 21.0 //springs speed it rights itself []
alphaDamp = 10.0 //shocks []

pitchPitch = 0.25 //nose up []
pitchThrust = 0.1 //nose down []

rollStrafe = 0.10 //rolls while strafing []
omegaSpin = 3.5 //spinning in place speed []
omegaTurn = 2.0 //turning while moving speed []
alphaSteer = 10.0 //how fast it responds to steering []
rollSteer = 0.10 //rolls while steering []

soundThrust = "itank01e.wav"
soundTurbo = "avtanke3.wav"
