[GameObjectClass]
geometryName = "igprox00.xsi"
classLabel = "proximity"
scrapCost = 0
scrapValue = 0
maxHealth = 500
maxAmmo = 800
unitName = "LMine Mk2"

[MineClass]
lifeSpan = 9999
xplBlast = "xminxpl"

[ProximityMineClass]
triggerRadius = 20.0
suppressRadius = 40.0
